Ghack.app

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license = GPLv2 | license = GPLv2 |
-overview = A roguelike for GNUstep |+overview = {{game-alpha| name = Ghack
 +|developer = [[User:Bubble.rogue|Bubble.rogue]]
 +|theme = Equestria
 +|influences = [[nethack]]
 +|released = March, 2014
 +|relver = 0.2.4
 +|updated = March 29, 2014
 +|updver = 0.2.4
 +|licensing = Source code available
 +|language = [[Objective-C GNUstep]]
 +|platforms = Windows Linux MacOS X UNIX
 +|interface = [[2D]]
 +|length = Short
 +|site = http://wiki.gnustep.org/index.php/Ghack.app
 +}}
 + 
 +Ghack is a nethack for GNUstep. It is made for playing dungeoneering and AI hacks. There will be scripting and a focus on 16x16 xpm graphics. It is licensed under the GPL version 2.
 + 
 +Since 0.2.4 the game supports mouse clicks for moving.
 + 
 +== Description ==
 + 
 +The game is in early stages of development and will feature races such as elves, gnomes, dwarfs and humans. There are now 5 major parts in encountered NPCs which are priest, wizard, mana-using item wielders, thieves and equipment. NPCs can also level up and there might be networked code.
 + 
 +== Links ==
 + 
 +Feedback and response can be sent later on when the game is developed further.
 + 
 +Source code is at http://github.com/enrytheermit/ghack
 + |
features = Minimal tile engine graphics support and mouseclick movement of player character. Xpm image pixel processor | features = Minimal tile engine graphics support and mouseclick movement of player character. Xpm image pixel processor |

Revision as of 02:02, 29 March 2014

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Graphical nethack.

Current Version: 0.2.4

  • Released: 2014-03-28
  • Licensed: GPLv2

Overview

{{game-alpha

Features

{{{features}}}

Maintainer

{{{maintainer}}}

Related Links

{{{relatedlinks}}}

{{{category}}}


Ghack is a nethack for GNUstep. It is made for playing dungeoneering and AI hacks. There will be scripting and a focus on 16x16 xpm graphics. It is licensed under the GPL version 2.

Since 0.2.4 the game supports mouse clicks for moving.

Description

The game is in early stages of development and will feature races such as elves, gnomes, dwarfs and humans. There are now 5 major parts in encountered NPCs which are priest, wizard, mana-using item wielders, thieves and equipment. NPCs can also level up and there might be networked code.

Links

Feedback and response can be sent later on when the game is developed further.

Source code is at http://github.com/enrytheermit/ghack

|

features = Minimal tile engine graphics support and mouseclick movement of player character. Xpm image pixel processor |

maintainer = enrytheermit |

relatedlinks = http://nethack.org (http://github.com/enrytheermit/ghack.git 0.2) |

category = }}